PING(8) MachTen System Manager’s Manual PING(8)
NAME
ping - send ICMP ECHO_REQUEST packets to network hosts
SYNOPSIS
ping [-dfnqrvR] [-c count] [-i wait] [-l preload] [-p
pattern] [-s
packetsize]
DESCRIPTION
Ping uses the ICMP protocol’s mandatory ECHO_REQUEST
datagram to elicit
an ICMP ECHO_RESPONSE from a host or gateway. ECHO_REQUEST
datagrams
(‘‘pings’’) have an IP and ICMP
header, followed by a ‘‘struct
timeval’’
and then an arbitrary number of
‘‘pad’’ bytes used to fill out the
pack-
et. The options are as follows:
-c count
Stop after sending (and receiving) count ECHO_RESPONSE
packets.
-d Set the SO_DEBUG option on the socket being used.
-f Flood ping. Outputs packets
as fast as they come back or one
hundred times per second, whichever is more. For every
ECHO_REQUEST sent a period ‘‘.’’ is
printed, while for every
ECHO_REPLY received a backspace is printed. This provides a
rapid display of how many packets are being dropped. Only
the
super-user may use this option. This can be very hard on a
net-
work and should be used with caution.
-i wait
Wait wait seconds between sending each packet. The default
is to
wait for one second between each packet. This option is
incom-
patible with the -f option.
-l preload
If preload is specified, ping sends that many packets as
fast as
possible before falling into its normal mode of
behavior.
-n Numeric output only. No
attempt will be made to lookup symbolic
names for host addresses.
-p pattern
You may specify up to 16 ‘‘pad’’
bytes to fill out the packet you
send. This is useful for diagnosing data-dependent problems
in a
network. For example, ‘‘-p ff’’ will
cause the sent packet to be
filled with all ones.
-q Quiet output. Nothing is
displayed except the summary lines at
startup time and when finished.
-R Record route. Includes the
RECORD_ROUTE option in the
ECHO_REQUEST packet and displays the route buffer on
returned
packets. Note that the IP header is only large enough for
nine
such routes. Many hosts ignore or discard this option.
-r Bypass the normal routing
tables and send directly to a host on
an attached network. If the host is not on a
directly-attached
network, an error is returned. This option can be used to
ping a
local host through an interface that has no route through it
(e.g., after the interface was dropped by routed(8)).
-s packetsize
Specifies the number of data bytes to be sent. The default
is
56, which translates into 64 ICMP data bytes when combined
with
the 8 bytes of ICMP header data.
-v Verbose output. ICMP packets
other than ECHO_RESPONSE that are
received are listed.
When using ping for fault
isolation, it should first be run on the local
host, to verify that the local network interface is up and
running.
Then, hosts and gateways further and further away should be
‘‘pinged’’.
Round-trip times and packet loss statistics are computed. If
duplicate
packets are received, they are not included in the packet
loss calcula-
tion, although the round trip time of these packets is used
in calculat-
ing the minimum/average/maximum round-trip time numbers.
When the speci-
fied number of packets have been sent (and received) or if
the program is
terminated with a SIGINT, a brief summary is displayed.
This program is intended for use
in network testing, measurement and man-
agement. Because of the load it can impose on the network,
it is unwise
to use ping during normal operations or from automated
scripts.
ICMP PACKET DETAILS
An IP header without options is 20 bytes. An ICMP
ECHO_REQUEST packet
contains an additional 8 bytes worth of ICMP header followed
by an arbi-
trary amount of data. When a packetsize is given, this
indicated the
size of this extra piece of data (the default is 56). Thus
the amount of
data received inside of an IP packet of type ICMP ECHO_REPLY
will always
be 8 bytes more than the requested data space (the ICMP
header).
If the data space is at least
eight bytes large, ping uses the first
eight bytes of this space to include a timestamp which it
uses in the
computation of round trip times. If less than eight bytes of
pad are
specified, no round trip times are given.
DUPLICATE AND DAMAGED PACKETS
Ping will report duplicate and damaged packets. Duplicate
packets should
never occur, and seem to be caused by inappropriate
link-level retrans-
missions. Duplicates may occur in many situations and are
rarely (if ev-
er) a good sign, although the presence of low levels of
duplicates may
not always be cause for alarm.
Damaged packets are obviously
serious cause for alarm and often indicate
broken hardware somewhere in the ping packet’s path
(in the network or in
the hosts).
TRYING DIFFERENT DATA PATTERNS
The (inter)network layer should never treat packets
differently depending
on the data contained in the data portion. Unfortunately,
data-dependent
problems have been known to sneak into networks and remain
undetected for
long periods of time. In many cases the particular pattern
that will
have problems is something that doesn’t have
sufficient ‘‘transitions’’,
such as all ones or all zeros, or a pattern right at the
edge, such as
almost all zeros. It isn’t necessarily enough to
specify a data pattern
of all zeros (for example) on the command line because the
pattern that
is of interest is at the data link level, and the
relationship between
what you type and what the controllers transmit can be
complicated.
This means that if you have a
data-dependent problem you will probably
have to do a lot of testing to find it. If you are lucky,
you may manage
to find a file that either can’t be sent across your
network or that
takes much longer to transfer than other similar length
files. You can
then examine this file for repeated patterns that you can
test using the
-p option of ping.
TTL DETAILS
The TTL value of an IP packet represents the maximum number
of IP routers
that the packet can go through before being thrown away. In
current
practice you can expect each router in the Internet to
decrement the TTL
field by exactly one.
The TCP/IP specification states
that the TTL field for TCP packets should
be set to 60, but many systems use smaller values (4.3 BSD
uses 30, 4.2
used 15).
The maximum possible value of
this field is 255, and most Unix systems
set the TTL field of ICMP ECHO_REQUEST packets to 255. This
is why you
will find you can ‘‘ping’’ some
hosts, but not reach them with telnet(1)
or ftp(1).
In normal operation ping prints
the ttl value from the packet it re-
ceives. When a remote system receives a ping packet, it can
do one of
three things with the TTL field in its response:
o Not change it; this is what
Berkeley Unix systems did before the
4.3BSD-Tahoe release. In this case the TTL value in the
received
packet will be 255 minus the number of routers in the
round-trip
path.
o Set it to 255; this is what
current Berkeley Unix systems do. In
this case the TTL value in the received packet will be 255
minus the
number of routers in the path from the remote system to the
pinging
host.
o Set it to some other value.
Some machines use the same value for
ICMP packets that they use for TCP packets, for example
either 30 or
60. Others may use completely wild values.
BUGS
Many Hosts and Gateways ignore the RECORD_ROUTE option.
The maximum IP header length is
too small for options like RECORD_ROUTE
to be completely useful. There’s not much that that
can be done about
this, however.
Flood pinging is not recommended
in general, and flood pinging the broad-
cast address should only be done under very controlled
conditions.
SEE ALSO
netstat(1), ifconfig(8), routed(8)
HISTORY
The ping command appeared in 4.3BSD.
4.3 Berkeley Distribution December 11, 1993 3