UNIX(4) MachTen Programmer’s Manual UNIX(4)
NAME
unix - UNIX-domain protocol family
SYNOPSIS
#include <sys/types.h>
#include <sys/un.h>
DESCRIPTION
The UNIX-domain protocol family is a collection of protocols
that pro-
vides local (on-machine) interprocess communication through
the normal
socket(2) mechanisms. The UNIX-domain family supports the
SOCK_STREAM
and SOCK_DGRAM socket types and uses filesystem pathnames
for addressing.
ADDRESSING
UNIX-domain addresses are variable-length filesystem
pathnames of at most
104 characters. The include file <sys/un.h> defines
this address:
struct sockaddr_un {
u_char sun_len;
u_char sun_family;
char sun_path[104];
};
Binding a name to a UNIX-domain
socket with bind(2) causes a socket file
to be created in the filesystem. This file is not removed
when the sock-
et is closed--unlink(2) must be used to remove the file.
The UNIX-domain protocol family
does not support broadcast addressing or
any form of ‘‘wildcard’’ matching on
incoming messages. All addresses
are absolute- or relative-pathnames of other UNIX-domain
sockets. Normal
filesystem access-control mechanisms are also applied when
referencing
pathnames; e.g., the destination of a connect(2) or
sendto(2) must be
writable.
PROTOCOLS
The UNIX-domain protocol family is comprised of simple
transport proto-
cols that support the SOCK_STREAM and SOCK_DGRAM
abstractions.
SOCK_STREAM sockets also support the communication of UNIX
file descrip-
tors through the use of the msg_control field in the msg
argument to
sendmsg(2) and recvmsg(2).
Any valid descriptor may be sent
in a message. The file descriptor(s) to
be passed are described using a struct cmsghdr that is
defined in the in-
clude file <sys/socket.h>. The type of the message is
SCM_RIGHTS, and the
data portion of the messages is an array of integers
representing the
file descriptors to be passed. The number of descriptors
being passed is
defined by the length field of the message; the length field
is the sum
of the size of the header plus the size of the array of file
descriptors.
The received descriptor is a
duplicate of the sender’s descriptor, as if
it were created with a call to dup(2). Per-process
descriptor flags, set
with fcntl(2), are not passed to a receiver. Descriptors
that are
awaiting delivery, or that are purposely not received, are
automatically
closed by the system when the destination socket is
closed.
SEE ALSO
socket(2), intro(4)
"An Introductory 4.3 BSD Interprocess Communication Tutorial", PS1, 7.
"An Advanced 4.3 BSD Interprocess Communication Tutorial", PS1, 8.
4.4BSD June 9, 1993 1