UDP(4) MachTen Programmer’s Manual UDP(4)
NAME
udp - Internet User Datagram Protocol
SYNOPSIS
#include <sys/socket.h>
#include <netinet/in.h>
int
socket(AF_INET, SOCK_DGRAM, 0)
DESCRIPTION
UDP is a simple, unreliable datagram protocol which is used
to support
the SOCK_DGRAM abstraction for the Internet protocol family.
UDP sockets
are connectionless, and are normally used with the sendto
and recvfrom
calls, though the connect(2) call may also be used to fix
the destination
for future packets (in which case the recv(2) or read(2) and
send(2) or
write(2) system calls may be used).
UDP address formats are
identical to those used by TCP. In particular UDP
provides a port identifier in addition to the normal
Internet address
format. Note that the UDP port space is separate from the
TCP port space
(i.e. a UDP port may not be
‘‘connected’’ to a TCP port). In
addition
broadcast packets may be sent (assuming the underlying
network supports
this) by using a reserved ‘‘broadcast
address’’; this address is network
interface dependent.
Options at the IP transport level may be used with UDP; see ip(4).
DIAGNOSTICS
A socket operation may fail with one of the following errors
returned:
[EISCONN] when trying to
establish a connection on a socket which
already has one, or when trying to send a datagram with
the destination address specified and the socket is al-
ready connected;
[ENOTCONN] when trying to send a
datagram, but no destination ad-
dress is specified, and the socket hasn’t been
connect-
ed;
[ENOBUFS] when the system runs
out of memory for an internal data
structure;
[EADDRINUSE] when an attempt is
made to create a socket with a port
which has already been allocated;
[EADDRNOTAVAIL] when an attempt
is made to create a socket with a net-
work address for which no network interface exists.
SEE ALSO
getsockopt(2), recv(2), send(2), socket(2), intro(4),
inet(4),
ip(4)
HISTORY
The udp protocol appeared in 4.2BSD.
4.2 Berkeley Distribution June 5, 1993 1