TCP(4) MachTen Programmer’s Manual TCP(4)
NAME
tcp - Internet Transmission Control Protocol
SYNOPSIS
#include <sys/socket.h>
#include <netinet/in.h>
int
socket(AF_INET, SOCK_STREAM, 0)
DESCRIPTION
The TCP protocol provides reliable, flow-controlled, two-way
transmission
of data. It is a byte-stream protocol used to support the
SOCK_STREAM
abstraction. TCP uses the standard Internet address format
and, in addi-
tion, provides a per-host collection of ‘‘port
addresses’’. Thus, each
address is composed of an Internet address specifying the
host and net-
work, with a specific TCP port on the host identifying the
peer entity.
Sockets utilizing the tcp
protocol are either ‘‘active’’ or
‘‘passive’’.
Active sockets initiate connections to passive sockets. By
default TCP
sockets are created active; to create a passive socket the
listen(2) sys-
tem call must be used after binding the socket with the
bind(2) system
call. Only passive sockets may use the accept(2) call to
accept incoming
connections. Only active sockets may use the connect(2) call
to initiate
connections.
Passive sockets may
‘‘underspecify’’ their location to
match incoming
connection requests from multiple networks. This technique,
termed
‘‘wildcard addressing’’, allows a
single server to provide service to
clients on multiple networks. To create a socket which
listens on all
networks, the Internet address INADDR_ANY must be bound. The
TCP port
may still be specified at this time; if the port is not
specified the
system will assign one. Once a connection has been
established the sock-
et’s address is fixed by the peer entity’s
location. The address as-
signed the socket is the address associated with the network
interface
through which packets are being transmitted and received.
Normally this
address corresponds to the peer entity’s network.
TCP supports one socket option
which is set with setsockopt(2) and tested
with getsockopt(2). Under most circumstances, TCP sends data
when it is
presented; when outstanding data has not yet been
acknowledged, it gath-
ers small amounts of output to be sent in a single packet
once an ac-
knowledgement is received. For a small number of clients,
such as window
systems that send a stream of mouse events which receive no
replies, this
packetization may cause significant delays. Therefore, TCP
provides a
boolean option, TCP_NODELAY (from <netinet/tcp.h>, to
defeat this algo-
rithm. The option level for the setsockopt call is the
protocol number
for TCP, available from getprotobyname(3).
Options at the IP transport
level may be used with TCP; see ip(4). In-
coming connection requests that are source-routed are noted,
and the re-
verse source route is used in responding.
DIAGNOSTICS
A socket operation may fail with one of the following errors
returned:
[EISCONN] when trying to
establish a connection on a socket which
already has one;
[ENOBUFS] when the system runs out of memory for an internal data
structure;
[ETIMEDOUT] when a connection
was dropped due to excessive retrans-
missions;
[ECONNRESET] when the remote peer forces the connection to be closed;
[ECONNREFUSED] when the remote
peer actively refuses connection estab-
lishment (usually because no process is listening to the
port);
[EADDRINUSE] when an attempt is
made to create a socket with a port
which has already been allocated;
[EADDRNOTAVAIL] when an attempt
is made to create a socket with a net-
work address for which no network interface exists.
SEE ALSO
getsockopt(2), socket(2), intro(4), inet(4), ip(4)
HISTORY
The tcp protocol stack appeared in 4.2BSD.
4.2 Berkeley Distribution June 5, 1993 2