INET(4) MachTen Programmer’s Manual INET(4)
NAME
inet - Internet protocol family
SYNOPSIS
#include <sys/types.h>
#include <netinet/in.h>
DESCRIPTION
The Internet protocol family is a collection of protocols
layered atop
the Internet Protocol (IP) transport layer, and utilizing
the Internet
address format. The Internet family provides protocol
support for the
SOCK_STREAM, SOCK_DGRAM, and SOCK_RAW socket types; the
SOCK_RAW inter-
face provides access to the IP protocol.
ADDRESSING
Internet addresses are four byte quantities, stored in
network standard
format (on the VAX these are word and byte reversed). The
include file
<netinet/in.h> defines this address as a discriminated
union.
Sockets bound to the Internet
protocol family utilize the following ad-
dressing structure,
struct sockaddr_in {
short sin_family;
u_short sin_port;
struct in_addr sin_addr;
char sin_zero[8];
};
Sockets may be created with the
local address INADDR_ANY to effect
‘‘wildcard’’ matching on incoming
messages. The address in a connect(2)
or sendto(2) call may be given as INADDR_ANY to mean
‘‘this host’’. The
distinguished address INADDR_BROADCAST is allowed as a
shorthand for the
broadcast address on the primary network if the first
network configured
supports broadcast.
PROTOCOLS
The Internet protocol family is comprised of the IP
transport protocol,
Internet Control Message Protocol (ICMP), Transmission
Control Protocol
(TCP), and User Datagram Protocol (UDP). TCP is used to
support the
SOCK_STREAM abstraction while UDP is used to support the
SOCK_DGRAM ab-
straction. A raw interface to IP is available by creating an
Internet
socket of type SOCK_RAW. The ICMP message protocol is
accessible from a
raw socket.
The 32-bit Internet address
contains both network and host parts. It is
frequency-encoded; the most-significant bit is clear in
Class A address-
es, in which the high-order 8 bits are the network number.
Class B ad-
dresses use the high-order 16 bits as the network field, and
Class C ad-
dresses have a 24-bit network part. Sites with a cluster of
local net-
works and a connection to the Internet may chose to use a
single network
number for the cluster; this is done by using subnet
addressing. The lo-
cal (host) portion of the address is further subdivided into
subnet and
host parts. Within a subnet, each subnet appears to be an
individual
network; externally, the entire cluster appears to be a
single, uniform
network requiring only a single routing entry. Subnet
addressing is en-
abled and examined by the following ioctl(2) commands on a
datagram sock-
et in the Internet domain; they have the same form as the
SIOCIFADDR com-
mand (see intro(4)).
SIOCSIFNETMASK Set interface
network mask. The network mask defines the
network part of the address; if it contains more of the
address than the address type would indicate, then sub-
nets are in use.
SIOCGIFNETMASK Get interface network mask.
SEE ALSO
ioctl(2), socket(2), intro(4), tcp(4), udp(4), ip(4),
icmp(4)
"An Introductory 4.3 BSD Interprocess Communication Tutorial", PS1, 7.
"An Advanced 4.3 BSD Interprocess Communication Tutorial", PS1, 8.
CAVEAT
The Internet protocol support is subject to change as the
Internet
protocols develop. Users should not depend on details of the
current
implementation, but rather the services exported.
HISTORY
The inet protocol interface appeared in 4.2BSD.
4.2 Berkeley Distribution June 5, 1993 2