CLTP(4) MachTen Programmer’s Manual CLTP(4)
NAME
cltp - ISO Connectionless Transport Protocol
SYNOPSIS
#include <sys/socket.h>
#include <netiso/iso.h>
int
socket(AF_ISO, SOCK_DGRAM, 0)
DESCRIPTION
CLTP is a simple, unreliable datagram protocol which is
accessed via the
SOCK_DGRAM abstraction for the ISO protocol family. CLTP
sockets are
connectionless, and are normally used with the sendto and
recvfrom calls,
though the connect(2) call may also be used to fix the
destination for
future packets (in which case the recv(2) or read(2) and
send(2) or
write(2) system calls may be used).
CLTP address formats are
identical to those used by TP. In particular
CLTP provides a service selector in addition to the normal
ISO NSAP. Note
that the CLTP selector space is separate from the TP
selector space (i.e.
a CLTP selector may not be
‘‘connected’’ to a TP selector).
Options at the CLNP network level may be used with CLTP; see clnp(4).
DIAGNOSTICS
A socket operation may fail with one of the following errors
returned:
[EISCONN] when trying to
establish a connection on a socket which
already has one, or when trying to send a datagram with
the destination address specified and the socket is al-
ready connected;
[ENOTCONN] when trying to send a
datagram, but no destination ad-
dress is specified, and the socket hasn’t been
connect-
ed;
[ENOBUFS] when the system runs
out of memory for an internal data
structure;
[EADDRINUSE] when an attempt is
made to create a socket with a selec-
tor which has already been allocated;
[EADDRNOTAVAIL] when an attempt
is made to create a socket with a net-
work address for which no network interface exists.
SEE ALSO
getsockopt(2), recv(2), send(2), socket(2), intro(4),
iso(4),
clnp(4)
4.4BSD June 9, 1993 1