SIGINTERRUPT(3) MachTen Programmer’s Manual SIGINTERRUPT(3)
NAME
siginterrupt - allow signals to interrupt system calls
SYNOPSIS
#include <signal.h>
int
siginterrupt(int sig, int flag)
DESCRIPTION
The siginterrupt() function is used to change the system
call restart be-
havior when a system call is interrupted by the specified
signal. If the
flag is false (0), then system calls will be restarted if
they are inter-
rupted by the specified signal and no data has been
transferred yet.
System call restart is the default behavior on 4.2BSD.
If the flag is true (1), then
restarting of system calls is disabled. If
a system call is interrupted by the specified signal and no
data has been
transferred, the system call will return -1 with the global
variable
errno set to EINTR. Interrupted system calls that have
started transfer-
ring data will return the amount of data actually
transferred. System
call interrupt is the signal behavior found on 4.1BSD and
AT&T System V
UNIX systems.
Note that the new 4.2BSD signal
handling semantics are not altered in any
other way. Most notably, signal handlers always remain
installed until
explicitly changed by a subsequent sigaction(2) call, and
the signal mask
operates as documented in sigaction(2). Programs may switch
between
restartable and interruptible system call operation as often
as desired
in the execution of a program.
Issuing a siginterrupt(3) call
during the execution of a signal handler
will cause the new action to take place on the next signal
to be caught.
NOTES
This library routine uses an extension of the sigaction(2)
system call
that is not available in 4.2BSD, hence it should not be used
if backward
compatibility is needed.
RETURN VALUES
A 0 value indicates that the call succeeded. A -1 value
indicates that
an invalid signal number has been supplied.
SEE ALSO
sigaction(2), sigblock(2), sigpause(2), sigsetmask(2).
HISTORY
The siginterrupt() function appeared in 4.3BSD.
4.3 Berkeley Distribution June 4, 1993 1