GLPOLYGONMODE() MachTen Programmer’s Manual GLPOLYGONMODE()
NAME
glPolygonMode - select a polygon rasterization mode
C SPECIFICATION
void glPolygonMode( GLenum face,
GLenum mode )
PARAMETERS
face Specifies the polygons that mode applies to. Must
be GL_FRONT for front-facing polygons, GL_BACK for
back-facing polygons, or GL_FRONT_AND_BACK for
front- and back-facing polygons.
mode Specifies how polygons will
be rasterized. Accepted
values are GL_POINT, GL_LINE, and GL_FILL. The ini-
tial value is GL_FILL for both front- and back-
facing polygons.
DESCRIPTION
glPolygonMode controls the interpretation of polygons for
rasterization. face describes which polygons mode applies
to: front-facing polygons (GL_FRONT), back-facing polygons
(GL_BACK), or both (GL_FRONT_AND_BACK). The polygon mode
affects only the final rasterization of polygons. In par-
ticular, a polygon’s vertices are lit and the polygon
is
clipped and possibly culled before these modes are
applied.
Three modes are defined and can be specified in mode:
GL_POINT Polygon vertices that
are marked as the
start of a boundary edge are drawn as
points. Point attributes such as
GL_POINT_SIZE and GL_POINT_SMOOTH control
the rasterization of the points. Polygon
rasterization attributes other than
GL_POLYGON_MODE have no effect.
GL_LINE Boundary edges of the
polygon are drawn as
line segments. They are treated as con-
nected line segments for line stippling; the
line stipple counter and pattern are not
reset between segments (see glLineStipple).
Line attributes such as GL_LINE_WIDTH and
GL_LINE_SMOOTH control the rasterization of
the lines. Polygon rasterization attributes
other than GL_POLYGON_MODE have no effect.
GL_FILL The interior of the
polygon is filled.
Polygon attributes such as
GL_POLYGON_STIPPLE and GL_POLYGON_SMOOTH
control the rasterization of the polygon.
EXAMPLES
To draw a surface with filled back-facing polygons and
outlined front-facing polygons, call glPolygon-
Mode(GL_FRONT, GL_LINE);
NOTES
Vertices are marked as boundary or nonboundary with an
edge flag. Edge flags are generated internally by the GL
when it decomposes polygons; they can be set explicitly
using glEdgeFlag.
ERRORS
GL_INVALID_ENUM is generated if either face or mode is not
an accepted value.
GL_INVALID_OPERATION is
generated if glPolygonMode is exe-
cuted between the execution of glBegin and the correspond-
ing execution of glEnd.
ASSOCIATED GETS
glGet with argument GL_POLYGON_MODE
SEE ALSO
glBegin, glEdgeFlag, glLineStipple, glLineWidth, glPoint-
Size, glPolygonStipple
MachTen 2