GLGENTEXTURES() MachTen Programmer’s Manual GLGENTEXTURES()

NAME
glGenTextures - generate texture names

C SPECIFICATION
void glGenTextures( GLsizei n,
GLuint *textures )

PARAMETERS
n Specifies the number of texture names to be gen-
erated.

textures Specifies an array in which the generated tex-
ture names are stored.

DESCRIPTION
glGenTextures returns n texture names in textures. There
is no guarantee that the names form a contiguous set of
integers; however, it is guaranteed that none of the
returned names was in use immediately before the call to
glGenTextures.

The generated textures have no dimensionality; they assume
the dimensionality of the texture target to which they are
first bound (see glBindTexture).

Texture names returned by a call to glGenTextures are not
returned by subsequent calls, unless they are first
deleted with glDeleteTextures.

NOTES
glGenTextures is available only if the GL version is 1.1
or greater.

ERRORS
GL_INVALID_VALUE is generated if n is negative.

GL_INVALID_OPERATION is generated if glGenTextures is exe-
cuted between the execution of glBegin and the correspond-
ing execution of glEnd.

ASSOCIATED GETS
glIsTexture

SEE ALSO
glBindTexture, glCopyTexImage1D, glCopyTexImage2D,
glDeleteTextures, glGet, glGetTexParameter, glTexImage1D,
glTexImage2D, glTexParameter

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