GLCOLORPOINTER() MachTen Programmer’s Manual GLCOLORPOINTER()
NAME
glColorPointer - define an array of colors
C SPECIFICATION
void glColorPointer( GLint size,
GLenum type,
GLsizei stride,
const GLvoid *pointer )
delim $$
PARAMETERS
size Specifies the number of components per color.
Must be 3 or 4.
type Specifies the data type of
each color component
in the array. Symbolic constants GL_BYTE,
GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT,
GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE
are accepted.
stride Specifies the byte offset
between consecutive
colors. If stride is 0, (the initial value), the
colors are understood to be tightly packed in the
array.
pointer Specifies a pointer to
the first component of the
first color element in the array.
DESCRIPTION
glColorPointer specifies the location and data format of
an array of color components to use when rendering. size
specifies the number of components per color, and must be
3 or 4. type specifies the data type of each color compo-
nent, and stride specifies the byte stride from one color
to the next allowing vertexes and attributes to be packed
into a single array or stored in separate arrays. (Sin-
gle-array storage may be more efficient on some implemen-
tations; see glInterleavedArrays.)
When a color array is specified,
size, type, stride, and
pointer are saved as client-side state.
To enable and disable the color
array, call glEnable-
ClientState and
glDisableClientState with the argument GL_COLOR_ARRAY. If
enabled, the color array is used when glDrawArrays,
glDrawElements, or glArrayElement is called.
NOTES
glColorPointer is available only if the GL version is 1.1
or greater.
The color array is initially
disabled and isn’t accessed
when glArrayElement, glDrawArrays, or glDrawElements is
called.
Execution of glColorPointer is
not allowed between the
execution of glBegin and the corresponding execution of
glEnd, but an error may or may not be generated. If no
error is generated, the operation is undefined.
glColorPointer is typically
implemented on the client
side.
Color array parameters are
client-side state and are
therefore not saved or restored by glPushAttrib and
glPopAttrib. Use glPushClientAttrib and glPopClientAttrib
instead.
ERRORS
GL_INVALID_VALUE is generated if size is not 3 or 4.
GL_INVALID_ENUM is generated if
type is not an accepted
value.
GL_INVALID_VALUE is generated if stride is negative.
ASSOCIATED GETS
glIsEnabled with argument GL_COLOR_ARRAY
glGet with argument GL_COLOR_ARRAY_SIZE
glGet with argument GL_COLOR_ARRAY_TYPE
glGet with argument GL_COLOR_ARRAY_STRIDE
glGetPointerv with argument GL_COLOR_ARRAY_POINTER
SEE ALSO
glArrayElement, glDrawArrays, glDrawElements, glEdgeFlag-
Pointer,
glEnable, glGetPointerv, glIndexPointer, glInterleavedAr-
rays, glNormalPointer, glPopClientAttrib, glPushClientAt-
trib, glTexCoordPointer, glVertexPointer
MachTen 2