SOCKET(2) MachTen Programmer’s Manual SOCKET(2)
NAME
socket - create an endpoint for communication
SYNOPSIS
#include <sys/types.h>
#include <sys/socket.h>
int
socket(int domain, int type, int protocol)
DESCRIPTION
Socket() creates an endpoint for communication and returns a
descriptor.
The domain parameter specifies a
communications domain within which com-
munication will take place; this selects the protocol family
which should
be used. These families are defined in the include file
<sys/socket.h>.
The currently understood formats are
AF_UNIX (UNIX internal
protocols),
AF_INET (ARPA Internet protocols),
AF_ISO (ISO protocols),
AF_NS (Xerox Network Systems protocols), and
AF_IMPLINK (IMP host at IMP link layer).
The socket has the indicated
type, which specifies the semantics of com-
munication. Currently defined types are:
SOCK_STREAM
SOCK_DGRAM
SOCK_RAW
SOCK_SEQPACKET
SOCK_RDM
A SOCK_STREAM type provides
sequenced, reliable, two-way connection based
byte streams. An out-of-band data transmission mechanism may
be support-
ed. A SOCK_DGRAM socket supports datagrams (connectionless,
unreliable
messages of a fixed (typically small) maximum length). A
SOCK_SEQPACKET
socket may provide a sequenced, reliable, two-way
connection-based data
transmission path for datagrams of fixed maximum length; a
consumer may
be required to read an entire packet with each read system
call. This
facility is protocol specific, and presently implemented
only for PF_NS.
SOCK_RAW sockets provide access to internal network
protocols and inter-
faces. The types SOCK_RAW, which is available only to the
super-user,
and SOCK_RDM, which is planned, but not yet implemented, are
not de-
scribed here.
The protocol specifies a
particular protocol to be used with the socket.
Normally only a single protocol exists to support a
particular socket
type within a given protocol family. However, it is possible
that many
protocols may exist, in which case a particular protocol
must be speci-
fied in this manner. The protocol number to use is
particular to the
communication domain in which communication is to take
place; see
protocols(5).
Sockets of type SOCK_STREAM are
full-duplex byte streams, similar to
pipes. A stream socket must be in a connected state before
any data may
be sent or received on it. A connection to another socket is
created
with a connect(2) call. Once connected, data may be
transferred using
read(2) and write(2) calls or some variant of the send(2)
and recv(2)
calls. When a session has been completed a close(2) may be
performed.
Out-of-band data may also be transmitted as described in
send(2) and re-
ceived as described in recv(2).
The communications protocols
used to implement a SOCK_STREAM insure that
data is not lost or duplicated. If a piece of data for which
the peer
protocol has buffer space cannot be successfully transmitted
within a
reasonable length of time, then the connection is considered
broken and
calls will indicate an error with -1 returns and with
ETIMEDOUT as the
specific code in the global variable errno. The protocols
optionally keep
sockets ‘‘warm’’ by forcing
transmissions roughly every minute in the ab-
sence of other activity. An error is then indicated if no
response can
be elicited on an otherwise idle connection for a extended
period (e.g. 5
minutes). A SIGPIPE signal is raised if a process sends on a
broken
stream; this causes naive processes, which do not handle the
signal, to
exit.
SOCK_SEQPACKET sockets employ
the same system calls as SOCK_STREAM sock-
ets. The only difference is that read(2) calls will return
only the
amount of data requested, and any remaining in the arriving
packet will
be discarded.
SOCK_DGRAM and SOCK_RAW sockets
allow sending of datagrams to correspon-
dents named in send(2) calls. Datagrams are generally
received with
recvfrom(2), which returns the next datagram with its return
address.
An fcntl(2) call can be used to
specify a process group to receive a
SIGURG signal when the out-of-band data arrives. It may also
enable non-
blocking I/O and asynchronous notification of I/O events via
SIGIO.
The operation of sockets is
controlled by socket level options. These op-
tions are defined in the file <sys/socket.h>.
Setsockopt(2) and getsock-
opt(2) are used to set and get options, respectively.
RETURN VALUES
A -1 is returned if an error occurs, otherwise the return
value is a de-
scriptor referencing the socket.
ERRORS
The socket() call fails if:
[EPROTONOSUPPORT] The protocol
type or the specified protocol is not
supported within this domain.
[EMFILE] The per-process descriptor table is full.
[ENFILE] The system file table is full.
[EACCESS] Permission to create a
socket of the specified type
and/or protocol is denied.
[ENOBUFS] Insufficient buffer
space is available. The socket
cannot be created until sufficient resources are
freed.
SEE ALSO
accept(2), bind(2), connect(2), getprotoent(3),
getsockname(2),
getsockopt(2), ioctl(2), listen(2), read(2), recv(2),
select(2),
send(2), shutdown(2), socketpair(2), write(2)
An Introductory 4.3 BSD
Interprocess Communication Tutorial, reprinted in
UNIX Programmer’s Supplementary Documents Volume
1.
BSD Interprocess Communication
Tutorial, reprinted in UNIX Programmer’s
Supplementary Documents Volume 1.
HISTORY
The socket function call appeared in 4.2BSD.
4.2 Berkeley Distribution June 4, 1993 2