mitem_new - create and destroy menu items
#include
<menu.h>
ITEM *new_item(const char *name, const char *description);
int free_item(ITEM *item);
The function
new_item allocates a new item and initializes it from
the name and description pointers. Please
notice that the item stores only the pointers to the name
and description. Those pointers must be valid during the
lifetime of the item. So you should be very carefull with
names or descriptions allocated on the stack of some
routines.
The function free_item de-allocates an item. Please
notice that it is the responsibility of the application to
release the memory for the name or the description of the
item.
The function new_item returns NULL on error.
The function free_item returns one of the following:
E_OK |
The routine succeeded. |
E_SYSTEM_ERROR
System error occurred (see errno).
E_BAD_ARGUMENT
Routine detected an incorrect or out-of-range argument.
E_CONNECTED
Item is connected to a menu.
curses(3X), menu(3X).
The header file <menu.h> automatically includes the header file <curses.h>.
These routines emulate the System V menu library. They were not supported on Version 7 or BSD versions.
Juergen Pfeifer. Manual pages and adaptation for new curses by Eric S. Raymond.